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Getting Started
1- Curriculum 02:00
- Import & Prepare Assets 03:52
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Basic Head Rig
2- Overview 00:41
- Translation Constraint 11:10
- Bind Bones 04:16
- Blink Control 04:45
- Head Rotate 04:39
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Customizing Assets
3- Overview 00:30
- Solo Group 10:25
- Bind Color 06:29
- Nested Artboard 09:31
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Lip Sync
4- Overview 01:50
- Mouth Control 08:15
- Mouth Shapes 12:37
- State Machine 03:38
- LipSync App 03:00
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3D Head Turn
5- Faux 3D 06:49
- Joystick 04:21
- Head Turn 09:20
- Support Avatar 08:00
- Tips & Tricks 01:05
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Facial Expressions
6- Overview 01:13
- Eye Controls 09:14
- Mouth Controls 04:20
- Face Puppet 02:35
This course guides you through building a complete head rig, teaching you how to combine constraints, state machines, data binding and joysticks to create characters that truly come alive.